Sider 6.3.5 by Juce (Compatible with PES 2020 1.06.00 / Datapack 6.0)

Gambar - Sider 6.3.5 by Juce (Compatible with PES 2020 1.06.00 / Datapack 6.0)

Sider is a companion program for PES 2020 and PES 2020 Lite. It allows for small tweaks - such as "free side-select" (which is where sider gets its name from), and time expander for the demo version. It also facilitates game mods, created by the modding community. The two main features are LiveCPK and the scripting engine, where you can write your own mods in Lua programming language.

LiveCPK makes it possible to replace game content at run-time with content from files stored on disk, instead of having to pack everything into CPK-archives. (This feature is similar to Kitserver's AFS2FS and to FileLoader for earler versions of PES). Depending on how and when exactly the game reads the replaced files, you can even live-edit some things, like textures or 3D models, without exiting the game.

If you know a little bit how to program, you can write your own game logic using Sider's scripting engine. This requires some reading and understanding of how the game works, but it's really not that hard ;-) See scripting.html - for detailed documentation on that.

How to update your existing sider :

Take new sider.dll file and doc folder. Keep all other files that you already have.

Sider 6.3.5 works with PES 2020 1.06.00 / Datapack 6.0 !

Features :

- Time extender (match.minutes option)
- LiveCPK
- Most of Lua scripting engine is supported (except for "kits"), including overlay
- Camera module with Fanview camera controls and replays on/off switch. All credit to @nesa24 for game internals research.
- New event: "set_match_settings" - allows to enable extra time and penalties, as well as set difficulty to 6 (Legend?).

HOW TO INSTALL :

1. Extract with WinRAR and done ( Sider 6 doesn't need to be extracted in game folder, you can place Sider anywhere 😀 )

2.  Run sider.exe, it will open a small window, which you can minimize if you want

3. Run the game and Sider should automatically attach to the game process.

Thread : https://www.evo-web.co.uk/threads/sider-6.80611/

*See doc/readme.txt for information on how to use it. The livecpk/ball-root is an example of LiveCPK usage, with Champions League ball created by @Hawke.


ONE CLICK LAUNCH

The "one-click launch" mode is a new way to run sider. It works like this: You start sider; sider will launch the game, wait for it to start and have its sider.dll loaded into game process. After that, the sider.exe program will exit, but the game will continue to run with sider activated (via sider.dll). Note that this new mode is disabled by default. To enable, add this line to your sider.ini file:

start.game = "steam://rungameid/996470"

The traditional way - where you first start sider, then start the game - is also still supported

Homepage/Manual Instruction [ Important ] : https://mapote.com/doc/sider

Changelog

6.3.5

- added support for bi-directional cycling through modules in overlay via gamepad
- documentation corrections and updates

6.3.4

- support for 1.05.00 exe
- bi-directional cycling through modules in overlay
- improvement for "get_stadium_name" event - to better work with the schedule bar in Master League

The cycling through modules became a bit of a hassle with just "1" key. Especially, if one has over a dozen of modules and is trying to quickly get to a CommonCam.lua module deep down the list, and presses the button just one more time, by mistake ;). So added another hot key - to go in the opposite direction. By default the key is "~" (located next to the "1" on many keyboards), but you can of course change it to whatever key you like, just like all other key bindings. That is done in sider.ini.

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